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Show HN: TX-2 ECS – A web framework that treats your app as a world https://ift.tt/jGCyIMU

Show HN: TX-2 ECS – A web framework that treats your app as a world I’ve been building a different kind of web framework and would love feedback. TX-2 ECS is a TypeScript-first framework where your app is modeled as an ECS world (entities, components, systems) instead of a tree of UI components + ad-hoc state. A few things that might interest HN: - Single world model shared across server and client; systems run in both places. - Rendering is “just another system” that produces DOM; SSR + hydration are built in. - Built-in RPC + state sync that ships only deltas, on a tunable rate limit (aimed at reducing egress/CPU for real-time apps). - Designed for long-lived products where you care about dev velocity 5+ years in (features are usually new systems, not surgery on existing code). It’s aimed at apps that feel more like living systems than CRUD: multiplayer tools, dashboards, agents, simulations, collaborative editors, etc. Repo: https://ift.tt/Rer1Z6z I’m especially interested in: - “This will/ won’t work in production because…” from people who run real-time systems. - Critiques of the ECS-centered architecture for web. - Benchmarks or experiments you’d want to see before considering something like this. https://www.tx-2.dev/ November 25, 2025 at 01:20AM

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