Show HN: Wadzilla. Play DOOM in Zork https://ift.tt/6jNiYMB
Show HN: Wadzilla. Play DOOM in Zork Wadzilla is currently a PoC. Although in theory it “works”, it does not create an entertaining experience as a game, although to me it is quite fun just too see it output ZIL for all of the rooms in a DOOM WAD, with all of the objects in all of their correct locations by their plain English names, along with the 8-character names for the textures of the walls, floors, and ceilings in their relative positions in the room. Part of that enjoyment of course comes from knowing what it entails just to get that far, so the amount of entertainment you derive from that may be far less. In fact, I suspect that for most people at this point the most amusing thing about Wadzilla will be the very concept of its existence - and of course the name, which I will take credit for while also acknowledging how fortuitous it is that the project practically named itself. “What should I name a tool that converts WAD to ZIL? Oh yeah, right. Of course. Wadzilla.” I share it in this early stage because I suspect many in this audience may enjoy just reading about it, and many others might be excited by it and want to contribute to the effort, and also because I welcome feedback here and contributions by way of GitHub issues and PRs. https://ift.tt/Dm9i7TM May 31, 2024 at 06:30AM
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